Saturday, 23 March 2013

Weapon Design



Just some rifle designs based on actual rifles. It was a nice reintroduction into using 3D again to help me with the design.





Rifle design based on existing rifles. Initial designs were done in 2D and was later brought into Maya to create a rough 3D model to be used as a base for texture work in Photoshop.





Inspiration tree of the “TK-N9” and the various rifles and parts that inspired it's design. It was largely inspired by the “XM8-AR”.

 
 
 

Rough 3D models used as a base for texture work on Photoshop.





Detailed profile designs that were taken from the thumbnail silhouettes.







Thumbnail silhouettes. Exploring shape design and looking for an overall “coolness” for a rifle concept while trying to maintain a real world application for the design.



Saturday, 16 March 2013

 
 


 
 


I'm taking an environment class here in Montreal with the uber talented Meinert Hansen. I learned a lot about environments and how to work with textures. A few folks were asking me how I generated thumbnails for the martian landscape concept, so I might write something up and post it up here.

Wednesday, 13 March 2013

Life Drawing







Got back into life drawing again after quite some time. Working out the ring rust.
If you guys are ever in Montreal, you should check out Studio Syn. It's a great place to go life drawing and the folks over there are super nice.